Multiple levels of interactivity are employed, namely: Student/Learner
Interaction with a Mentor/Instructor: Revolves around content and
is most effective when the interaction is bi-directional.
Peer-to-Peer Interaction: A powerful force in learning if the interaction
is content-based and experiential. Learning from one's peers adds
a strong believability factor coupled with a sense of reality.
Interactivity with the Computer and with the Depth and Breadth
of Content Material: The computer is a "lean-in" active medium.
Television is a "lean back" passive medium. Effective interaction
for eLearning must have the learner in a "lean-in" mode; with the
learner needing to click, read, type, listen, look and compose.
Applied Interaction: The learner must be challenged to consider
how the material studied can be applied within the learner's own
experiences and activities.
The Ability to Teach: A learner most often understands content
when encouraged to acquire a body of knowledge and then "teach/share"
that knowledge with other learners and mentors.
eLearning is Personal and Experiential. It is accessible, with
complete flexibility of schedule, and ideally - highly collaborative.
It approaches a "self-customizing" learning environment. The user
is fully in control of his/her learning experience.